I enjoy using carefully crafted and well thought out products and applications,
so I intend on making those myself.
In the collection below you can find a selection of my best and most recent projects. If you would like to view more projects, these are available at the bottom of this page.
Game — Internship
Terraria is a 2D sandbox survival game with a core mechanic of digging, fighting and building.
Game — Personal
Don't destroy the cake!
Jef the butler has received the task to transport a delicious cake through the hall of Brian.
Game — Team
A multiplayer one button game.
Tech Preview — Personal
Showcasing the implementation of various engine features into a custom game engine written in c++. The main eyecatching feature is the unfold shader.
Shaders — Contract
In contract I created an update for the realistic car paint shaders by Beffio. The shaders had to work well with Unity's shader features and be able to be rendered at real time. Currently the full package from Beffio is being sold on the Unity Marketplace.